![]() ![]() If you are, this one might be worth the download.ĭanganronpa is a series I’ve followed for a while, although it’s one I’d struggle to say is accessible. ![]() ![]() So, if you aren't a Netflix subscriber, I wouldn't advise you to open an account today for Poinpy. Netflix's new original titles have been met with mixed receptions. The only downside, I would say, is that you need a Netflix account to play the game. Although, if you have children, the colourful, cute visuals and pleasing soundtrack will entice them. This can be a good or bad thing, depending on who you ask. Poinpy is one of those games you can close your eyes, switch off your brain, and enjoy. I did enjoy the colourful visuals and soundtrack while playing, and it is one of those games you can play on the go when you’re waiting in line or seated on a bus. ![]() It's pretty clear the game makers wanted to make a fun easy-to-play game for everyone, with much less emphasis on difficulty. Don't worry though, it's still very simple to play and easy to get used to. The gameplay works differently in terms of how you get Poinpy to jump. However, this isn't your typical tap-and-jump mobile game. If you are a Doodle Jump fan, there's certainly some attraction for you. I have to admit it wasn't until a couple more hours of playing did it hit me. While playing Netflix's Poinpy, I couldn't help but feel a familiarity with the game. I found myself hooked on the adorable world of Poinpy. Hopefully, it'l trigger a new wave of slower, peaceful ports.Īddictive? Maybe. Of course, mini-games will still require you to use the touchscreen, which is actually more intuitive when it comes to tapping away at puzzle pieces or dragging and dropping gears."Īs somebody who finished Teacup when it launched on Xbox earlier in the year, I'm excited to see it move to mobile where its structure is less conventional. Things can get a little wonky with the virtual pad, but thankfully, the game worked perfectly with my DualShock 4 controller. Regarding the controls, Catherine over on wrote: "As for the mobile controls, it's a simple matter of using the virtual directional pad and a single button to interact with prompts. You take on the role of Teacup, who is a shy and introverted frog who rarely wanders out into the world, however, you've got a grand tea party planned and so you'll need to head out, fetch items for old friends and gather tea leaves to make sure that everything goes off without a hitch. Teacup is a relaxing, narrative puzzle game, similar to a point and click, but mainly driven by short, simple puzzles and through talking with the various characters around the game's world. This week's game of the week is something a little different. If you’re a fan of the genre, or the series, this is definitely a puzzle worth solving. However, these missteps didn’t stop me from enjoying the game. Finally, while the time-travelling aspect is well-done, I got annoyed by the lengthy transition between time periods, especially during puzzles that required multiple jumps. The hint system was also wildly inconsistent – at some points the clue would be irritatingly vague – something along the lines of “I think I saw somewhere to put this item” – while on others it would give me the entire solution. Additionally, the interface sometimes proved to be too sensitive, leading me to zoom out of a puzzle during my attempts to open a door or turn a screw. Nothing game-breaking, but there were a few popping textures and, at one point, the audio completely failed until I rebooted the game. There were a few glitches that hampered my enjoyment somewhat. That’s not to say that The House of Da Vinci 3 is perfect. If you’ve played the series thus far or have even rudimentary knowledge of the period – specifically the Borgias family, almost universally positioned as the villains of such pieces – this should come as no surprise. As the game progresses a conspiracy emerges surrounding the Papacy. Instead, everything feels like a small piece of a greater hole, and it’s just a case of finding out where each piece fits.Ī fair warning – like many games set during Renaissance Italy, there is the potential to offend here. There’s very little sense of dead space, even in some of the more sprawling areas. Hardly groundbreaking stuff, but what works so well is the execution. The House of Da Vinci series, in a sense, is a lot like a series of escape rooms. I love the physicality of the puzzles, the satisfaction of all the pieces clicking into place, and it’s the sort of puzzle that lends itself well to mobile devices. ![]()
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